• Filestream C

    Filestream C

    C# - Stream C# includes following standard IO (Input/Output) classes to read/write from different sources like a file, memory, network, isolated storage, etc. Stream: System.IO.Stream is an abstract class that provides standard methods to transfer bytes (read, write, etc.) to the source. It is like a wrapper class to transfer bytes.

    Classes that need to read/write bytes from a particular source must implement the Stream class. The following classes inherits Stream class to provide functionality to Read/Write bytes from a particular source: FileStream reads or writes bytes from/to a physical file whether it is a.txt,.exe,.jpg or any other file. FileStream is derived from the Stream class. MemoryStream: MemoryStream reads or writes bytes that are stored in memory. BufferedStream: BufferedStream reads or writes bytes from other Streams to improve the performance of certain I/O operations. NetworkStream: NetworkStream reads or writes bytes from a network socket. PipeStream: PipeStream reads or writes bytes from different processes.

    CryptoStream: CryptoStream is for linking data streams to cryptographic transformations. The following diagram shows the hierarchy of stream classes: Stream Classes Hierarchy Stream Readers and Writers StreamReader: StreamReader is a helper class for reading characters from a Stream by converting bytes into characters using an encoded value. It can be used to read strings (characters) from different Streams like FileStream, MemoryStream, etc.

    StreamWriter: StreamWriter is a helper class for writing a string to a Stream by converting characters into bytes. It can be used to write strings to different Streams such as FileStream, MemoryStream, etc. BinaryReader: BinaryReader is a helper class for reading primitive datatype from bytes. BinaryWriter: BinaryWriter writes primitive types in binary. Stream IO The above image shows that FileStream reads bytes from a physical file and then StreamReader reads strings by converting those bytes to strings. In the same way, StreamWriter takes a string and converts it into bytes and writes to FileStream and then FileStream writes the bytes to a physical file. So FileStream deals with bytes where as StreamReader & StreamWriter deals with strings.

    Stream is an abstract class for transfering bytes from different sources. It is base class for all other class that reads writes bytes to different sources. FileStream class provides reading and writing functionality of bytes to physical file. Reader & writer classes provides functionality to read bytes from Stream classes (FileStream, MemoryStream etc) and converts bytes into appropriate encoding. StreamReader provides a helper method to read string from FileStream by converting bytes into strings. StreamWriter provides a helper method to write string to FileStream by converting strings into bytes.

    Filestream C# Read

    Fortunately, this is EASY in C++! This library has classes ofstream ('output file stream') and ifstream ('input file. Use these to declare file stream objects. FileStream Class. FileStream class can read and write operating system files. FileStream can be used to perform the basic operations of reading and writing operating system files. To use this class, you must first declare a variable of the class FileStream.

    Learn how to read/write to the File system in the next section.

    For historical reasons, the type of the C data structure that represents a stream is called FILE rather than 'stream'. Since most of the library functions deal with.

    . fstream Input/output stream class to operate on files. Objects of this class maintain a object as their internal stream buffer, which performs input/output operations on the file they are associated with (if any). File streams are associated with files either on, or by calling member. This is an instantiation of with the following template parameters: template parameter definition comments charT char Aliased as member chartype traits Aliased as member traitstype Apart from the internal, objects of this class keep a set of internal fields inherited from, and: field member functions description Formatting format flags A set of internal flags that affect how certain input/output operations are interpreted or generated. See member type. Field width Width of the next formatted element to insert.

    Display precision Decimal precision for the next floating-point value inserted. Locale The object used by the function for formatted input/output operations affected by localization properties. Fill character Character to pad a formatted field up to the field width ( ).

    State error state The current error state of the stream. Individual values may be obtained by calling,.

    See member type. Exception mask The state flags for which a exception is thrown. See member type. Other callback stack Stack of pointers to functions that are called when certain events occur. Extensible arrays Internal arrays to store objects of type long and void.

    Filestream C# Example

    Tied stream Pointer to output stream that is flushed before each i/o operation on this stream. Stream buffer Pointer to the associated object, which is charge of all input/output operations. Character count Count of characters read by last unformatted input operation.

    Filestream C